Re: [AD] Dynamic DirectSound loading |
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- To: Coordination of admins/developers of the game programming library Allegro <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] Dynamic DirectSound loading
- From: Michał Cichoń <Michal.Cichon@xxxxxxxxxx>
- Date: Wed, 18 Aug 2010 21:19:01 +0000
- Accept-language: pl-PL, en-US
- Thread-index: AQHLPw6/H0XJ5joR/UmZOmBekZwHfZLnoUlg///u1gCAACbKgA==
- Thread-topic: [AD] Dynamic DirectSound loading
OK. I'm trying to follow. Are those rules written somewhere? I will checkout Wiki, maybe there.
Tailing spaces should not be very big deal, but who knows.
-----Original Message-----
From: Trent Gamblin [mailto:trent@xxxxxxxxxx
Sent: Wednesday, August 18, 2010 10:57 PM
To: Coordination of admins/developers of the game programming library Allegro
Subject: Re: [AD] Dynamic DirectSound loading
On 2010-08-18, at 2:00 PM, Michał Cichoń wrote:
> Are those spaces problematic for some reason? If yes I will try to avoid such modifications in the future.
It's not a huge problem, but we do have style guidlines we try to follow.
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