Re: [AD] 5.1?

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On Mon, April 26, 2010 5:37 pm, Pavel Sountsov said:
> glOrtho just happens to be one 3D transformation that plays nicely with
> 2D transformations (it has many zeroes in it). Regardless of that,
> sticking strictly with 2D functions gives me identical results for both
> OGL and the 2D transformations. See the attached code for an example.

Strange. Here is the output I get from that program:

OpenGL:

-0.031058 0.193185 0.000000 0.000000
0.061006 0.027244 -0.000000 -0.000000
0.000000 0.000000 0.022222 0.000000
-491.855225 579.183411 -1.222222 1.000000

A5:

-0.031058 0.061006 0.000000 0.000000
0.193185 0.027244 0.000000 0.000000
0.000000 0.000000 0.022222 0.000000
6.172939 -2.702831 -1.222222 1.000000

Max Deviation: 581.886230


Trent :{)>




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