Re: [AD] mouse movement

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Elias Pschernig wrote:

Ok, then we need an extra API, as it's a special case. Many games have a user interface with buttons you have to click with the mouse and in those it would be rather unacceptable.

Well it can't be that bad. From what I've read, this is the most common way of getting mouse input in games.


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Milan Mimica
http://sparklet.sf.net




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