Re: [AD] ex_gldepth not showing texture |
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On March 1, 2010, Evert Glebbeek wrote:
> On 1 Mar 2010, at 8:37 , Peter Wang wrote:
> > You're right. Here's what git bisect says:
>
> (Off-topic: that's a neat feature! Not essential (it's easy enough to do
> by hand), but still, quite neat)
Easy maybe, but its tedious. it also does a binary search, so it doesn't
check every single commit. So it is rather handy.
> > That's between 4.9.12 and 4.9.13. Unfortunately it's a big one.
>
> Most of it's irrelevant though, which helps. That said, a quick eye-ball
> inspection didn't reveal any obvious change that would break the example
> (because most of the modifications are between #ifdef/#endif
> statements). I'll post it on the tracker.
> Aside: I did notice a few changes that had nothing to do with GP2XWiz
> support, which is a bit annoying if all the commit log mentions is
> GP2XWiz.
>
> > I'm off to bed.
>
> I just got up!
> (Yes, one of the first things I did after getting up this morning is run
> ex_gldepth, how sad is that?)
>
> Evert
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Thomas Fjellstrom
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