Re: [AD] ex_gldepth not showing texture

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On March 1, 2010, Evert Glebbeek wrote:
> On 1 Mar 2010, at 8:37 , Peter Wang wrote:
> > You're right.  Here's what git bisect says:
> 
> (Off-topic: that's a neat feature! Not essential (it's easy enough to do
>  by hand), but still, quite neat)

Easy maybe, but its tedious. it also does a binary search, so it doesn't 
check every single commit. So it is rather handy.

> > That's between 4.9.12 and 4.9.13.  Unfortunately it's a big one.
> 
> Most of it's irrelevant though, which helps. That said, a quick eye-ball
>  inspection didn't reveal any obvious change that would break the example
>  (because most of the modifications are between #ifdef/#endif
>  statements). I'll post it on the tracker.
> Aside: I did notice a few changes that had nothing to do with GP2XWiz
>  support, which is a bit annoying if all the commit log mentions is
>  GP2XWiz.
> 
> > I'm off to bed.
> 
> I just got up!
> (Yes, one of the first things I did after getting up this morning is run
>  ex_gldepth, how sad is that?)
> 
> Evert
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-- 
Thomas Fjellstrom
tfjellstrom@xxxxxxxxxx




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