Re: [AD] ex_gldepth not showing texture

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On 2010-03-01, Evert Glebbeek <eglebbk@xxxxxxxxxx> wrote:
> I just noticed that ex_gldepth doesn't seem to use any textures on my machine (OS X): both the cube and the pyramid are flat coloured shapes. I'm pretty sure it used to show a texture before. Not sure what's changed and when.
> Can anyone else confirm whether it works as intended for them?
> Or am I missing something?

You're right.  Here's what git bisect says:

689520fa662cee0ad9499e39d83585046b66e030 is first bad commit
commit 689520fa662cee0ad9499e39d83585046b66e030
Author: Trent Gamblin <trent@xxxxxxxxxx>
Date:   Wed Jul 29 22:05:04 2009 +0000

    Added drivers for the GP2X Wiz handheld
    
    git-svn-id: https://alleg.svn.sourceforge.net/svnroot/alleg/allegro/branches/4.9@xxxxxxxxxx 198e8dbc-0e07-0410-9fd0-dca9db973e3e

That's between 4.9.12 and 4.9.13.  Unfortunately it's a big one.
I'm off to bed.

Peter




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