Re: [AD] acodec questions

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On Fri, Dec 19, 2008 at 4:44 PM, Trent Gamblin <trent@xxxxxxxxxx> wrote:
>
> On top of that I can see instances where games don't want any audio codecs
> loaded, they just want to generate sounds themselves.
>
Of course that's a possibility, but you could then make the same
argument for having separate add-ons for each file format. e.g., I
only want to load WAV files, so I want to have allegro-wav.dll.
(Please don't anybody suggest that!)

--
Matthew Leverton




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