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On Mon, Apr 28, 2008 at 3:26 PM, Milan Mimica <milan.mimica@xxxxxxxxxx> wrote:
>
> Ryan Dickie wrote:
> >
> > Yes, I rely on OpenAL for this. From what I can gather, ALSA,
> > pulseAudio, CoreAudio, DirectSound, and the Vista/Xbox api all handle
> > this as well.
>
> Hm. From this weak experience I've gathered with ALSA I've learn that it can't
> handle mixing. It just can't handle multiple voices playing at the same time
> unless hardware supports it, which in common cases it can't.
>
>
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> Milan Mimica
> http://sparklet.sf.net
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