Re: [AD] Allegro unable to deal with non ascii filenames |
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- To: Coordination of admins/developers of the game programming library Allegro <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] Allegro unable to deal with non ascii filenames
- From: Elias Pschernig <elias@xxxxxxxxxx>
- Date: Wed, 27 Dec 2006 01:55:04 +0100
On Wed, 2006-12-27 at 00:28 +0100, Grzegorz Adam Hankiewicz wrote:
> On 2006-05-27, Grzegorz Adam Hankiewicz <gradha@xxxxxxxxxx>
> wrote:
> > The problem is packf_open, using uconvert_toascii() (at least
> > under unix). [...]
> >
> > PD2: I really hope I making a stupid mistake in the test case,
> > I don't want to fix this mess.
>
> Well, I guess I'm a little bit late. The changes made so far to the Unix
> code are not really a solution (I get "libc encoding is unknown"). Even
> if that worked, what do we do about other platforms?
>
> The problem is that the whole cross-platform solution is sort of a
> nightmare really. I was going to write an email, but it ended up being
> too big with examples, so I'm attaching it all.
>
> Rather than start commiting changes like crazy we need to think of the
> correct solution before acting. For the tar.bz2 impaired, it should be
> available for some time at:
>
> http://gradha.sdf-eu.org/unicode_bug.zip, 11964 bytes.
>
> Lets start the snowball. Happy holidays.
Just out of interest, if you set your locale to UTF8, the tests will
work on your system, right?
--
Elias Pschernig