Re: [AD] Allegro 4.2.0

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> > Does it make sense to make an `Allegro binary' or `Allegro 
> > precompiled' package on SourceForge? This would hold the various 
> > Windows builds and the MacOS X build.
> > None of the current packages seem to me to fit the bill.
> 
> The Windows ones could go in the allegro-dlls package still, but since
> they will be rather different in content to the old files I suppose we
> should have an allegro-bin package.  Binaries of all platforms could go
> in there.

Ok, I've created the allegro-bin package. It's currently empty but I'll put 
Michal's DevPaks in there shortly.
The other packages can be uploaded as they become available.

Evert




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