Re: [AD] [WIN] DirectDraw surfaces restoring

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> How often do you think your patch would send those on averate ?

Not very often I think, but this could happen at any time.

> I assumed it was only at exceptional times, eg, when a screen
> saver pops in, or something.

I don't think it's really related to other windows popping up or not. Simply
a fullscreen DirectX application may "lose" the primary surface from time to
time on NT-based Windowses, while it doesn't seem to be the case on Win9x.
That's not clearly stated in the latest DirectX SDKs, but I remember reading
such a warning in the DirectX 3 SDK.

> Was it the problem that Neil Roy had with his game on Windows XP ? IIRC,
> it was happening pretty often...

I would rather say "pretty quickly in the course of his game".

- Eric




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