Re: [AD] poly3d.diff - this time for real |
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Ben Davis wrote :
>
> It clarifies the docs with regard to texture coordinates, and modifies the test
> and the one example that uses textured polygons to include all the texels in
> the texture bitmap. It also changes aintern.h to modify the function
> prototypes and add one.
Yeah ! Docs are now fine. The main ideas of our discussion are now in
them.
>
> Can someone commit this patch please? Also, rather than saying "It'll have
> to wait for someone who understands it", please e-mail me if you'd like me
> to explain how it works.
If you are waiting for people to vote for your patch to be applied. I
vote for it ! I have tested it, it works very well and should be applied
to CVS now since it fixes a bug.
Bertrand.