Re: [kobuge-devel] New Members

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Hi Bojidar,

1. I imagine them helping with the games we are making and for those who not expert on the field, we (or those experts) will be the mentors.

1.1 I also imagine like a GSOC-like pattern in which new comers have games in mind and we are mentors? :)

2. The best would be on a weekend... the only difference is the time zones...

3. Everybody would be welcome... as long as we would understand each other's goal... :D

On Mon, Aug 17, 2015 at 3:45 PM, Божидар Маринов <bojidar.marinov.bg@xxxxxxxxx> wrote:
Hi Manson,

👍 That sounds like a great idea. I have some questions though...
1. What is expected from us? To hang in IRC waiting for questions? To help them learn godot better?
2. How would we choose that week? Consensus?
3. Are there going to be any limits on the number of newcomers or are people going to be graded and filtered (or anybody is welcome)?

Best regards,
Bojidar

On Mon, Aug 17, 2015 at 6:46 AM, Manson Mamaril <mansonmamaril@xxxxxxxxx> wrote:
Hello all,

Recently kobuge has been mentioned multiple times in the Godot Facebook page. And also some expressed their intention to join. We might need to set a definite week in which we are all/mostly online to be able to welcome them or maybe put a poster (I volunteer to create it) to invite them in our group. 

Any thoughts? :)




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