Re: [xmoto-dev] Fwd: Re: [xmoto-translation] Xmoto 0.3.0 soon... |
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Dnia Tue, 12 Jun 2007, nadenislamarre@xxxxxxx naskrobal > o drifted layers (imagine (sand)storm or rain (snow) effects in levels!) IMO it schouldn't be a problem. Also I've done some experiments with light and there is possibility to create only a spotlight around player, or even create bike front lights and "night" mode where everything is darkened and only blocks near player are visible. > o several joypad (currently, joypack is available only for player 1) What do you think about mouse support -- moving mouse left/right would change player attitude and buttons will accelerate/break. -- Janek Polak WWW: http://www.icpnet.pl/~benetnash GnuPG: 6A1E7B75 GG: 2852217 Jabber: benetnash@xxxxxxxxxxxxx ICQ: 473154175 Skype: benetnash86
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