Re: [proaudio] [1199] psychosynth added (thx gavin) |
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Thomas Kuther a écrit : Finally found the command after a re-compilation of ogre with the flag cegui enabled! :-)On So, 20.04.08 20:03 Thomas Kuther <gimpel@xxxxxxxxxxxxxxxx> wrote:On So, 20.04.08 19:41 Yves Cochard <yves.cochard@xxxxxxxxx> wrote:Thomas Kuther a écrit :On So, 20.04.08 19:06 "Kjetil S. Matheussen" <k.s.matheussen@xxxxxxxxxx> wrote:On Sun, 20 Apr 2008, Thomas Kuther wrote:On So, 20.04.08 19:04 Thomas Kuther <gimpel@xxxxxxxxxxxxxxxx> wrote:On So, 20.04.08 18:09 "Kjetil S. Matheussen" <k.s.matheussen@xxxxxxxxxx> wrote:On Sun, 20 Apr 2008, Yves Cochard wrote:Kjetil S. Matheussen a écrit :The binary is called "psynth3d". You can see which binaries are provided in the terminal when installing packages.I don't see any psynth3d in the "path" or in /usr/bin or /bin...Oh, maybe theres something wrong then. I manually installed psychosynth from source, and there its called psynth3d. (I'm not able to run it though: "terminate called after throwing an instance of 'CEGUI::RendererException'" Aborted)USE="psycho3d" might help.Err, USE="psynth3d" of course.I'm sorry, but what are you talking about?About Yves not finding any binary. If he used the ebuild, which I think he did, he must set that useflag to get the psynth3d binary. It's optional.Yes, I use the ebuild (and with the useflag psynth3d...) Still digging, still no clue... PeaceJust tested too, the binary is called /usr/bin/psynthAh it's something missing in ogre it seems. You need to emerge ogre with USE="cegui" Ebuild should be fixed with next commit. But now it ends brutally with: .... [/gui] INFO: Initializing scene. [/gui] INFO: Initializing CEGUI. terminate called after throwing an instance of 'CEGUI::RendererException' Abandon $ Anyway, I will look on that deeper as soon I have time. Thank's for your help! Peace Yves C. |
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