Re: [hatari-devel] macOS: SDL 2.14 build issues and missing PRODUCT_BUNDLE_IDENTIFIER -> using SDL2's config for cmake |
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- To: hatari-devel@xxxxxxxxxxxxxxxxxxx
- Subject: Re: [hatari-devel] macOS: SDL 2.14 build issues and missing PRODUCT_BUNDLE_IDENTIFIER -> using SDL2's config for cmake
- From: Troed Sångberg <troed@xxxxxxxxxxx>
- Date: Mon, 26 Sep 2022 08:20:58 +0000
- Authentication-results: mail-4317.proton.ch; dkim=none
- Feedback-id: 4148211:user:proton
My automated macOS builds are now back up and running.
(The change to sdl2-config.cmake also changed the name of which variables held the paths for SDL includes and libraries - variables I change for the purpose of distributable universal builds. I "can't" upstream these changes, at least not easily, since they'll make casual compiling by macOS users for own purposes more difficult.)
regards,
Troed
------- Original Message -------
On Saturday, September 24th, 2022 at 9:08 PM, Thomas Huth <th.huth@xxxxxxxxx> wrote:
>
>
> Am Sat, 24 Sep 2022 18:52:11 +0000
> schrieb Troed Sångberg troed@xxxxxxxxxxx:
>
> > I don't know how this could be caused by the SDL changes, but it looks like the arm64 ("M1/Apple Silicon") builds of some files trigger the inclusion of MMX headers by SDL_cpuinfo.h
>
>
> Could it be that your CMake tries to use the SDL2Config.cmake file from a
> x86 installation?
>
> Thomas