Re: [hatari-devel] Can't build Hatari on Mac if PortMidi is not installed |
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- Subject: Re: [hatari-devel] Can't build Hatari on Mac if PortMidi is not installed
- From: Thomas Huth <th.huth@xxxxxxxxx>
- Date: Sat, 11 Jun 2022 10:03:36 +0000
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Am Sun, 29 May 2022 19:30:09 +0300
schrieb Eero Tamminen <oak@xxxxxxxxxxxxxx>:
> I've just tested it and it works, although it's a bit fragile. For some
> reason MIDI communication sometimes takes a lot of time / or times out.
> I tested several TOS and machine configs, but could not find a
> repeatable pattern. STE / TOS 2 or EmuTOS did seem more reliable that
> ST / TOS 1.x though.
>
>
> There were also few other games I tested for MIDI ring networking
> functionality:
>
> * MidiMaze 1 I did not get working, it just gave a "MIDI Boo-Boo" dialog
> after trying to connect, but it's apparently known to be buggy(?)
>
> * Midimaze 3 is beta version, and GUI lost mouse cursor (under EmuTOS
> v1.1.1) before I was able to start game from the menu.
>
> * Masters of Chaos did connect with MIDI between two Hatari instances,
> but I have no idea what it was doing with the connection
>
> * JitterBug threw an error after game run for a while
I can add another game here (which I tested recently while working on the
RS232 code): Oxyd 2 ... the game now works fine when starting the
two-player mode via an RS232 connection, but when using MIDI, it aborts
after a couple of seconds (at least I never made it any further than level
two when using MIDI).
Something is definitely still causing major trouble here...
Thomas