Re: [hatari-devel] macOS : FPU using EmuTOS

[ Thread Index | Date Index | More lists.tuxfamily.org/hatari-devel Archives ]


hI

i can confirm the bug: FPU settings aren't working in the MacosX GUI.
Curioulsy, only in Falcon mode.

Must be a change in core hatari sources somewhere, or the bug was here
for a while. I will take a look.

Fn-F12 or F12 will display the SDL GUI, then you can change the FPU
settings there. every modification thru MacOsX GUI will erase the setting.

JV

Le 04/12/2020 à 08:35, Francois LE COAT a écrit :
> Hi,
>
> I made a video demonstration using Hatari 2.3.0 with a Falcon030
> at 32MHz / TOS4.04:
>
>     <https://www.youtube.com/watch?v=SLm5ayChv9Q>
>
> It's the replay of the GEM sequence "EUREKA.REC" with my software,
> with the "RECORD.ACC" accessory. The issue is I used TOS4.04, but
> I wanted to use EmuTOS 1.0 instead, because I know EmuTOS works with
> appl_tplay() and appl_trecord() system calls. But when I switched
> Hatari to boot on EmuTOS 1.0, the FPU (68882) was disabled...
>
>     <http://eureka.atari.org/Hatari230.png>
>
> So, when I start my Eureka 2.12 software, that makes usage of the FPU,
> there's a floating point error (LineF).
>
> Is it a known issue ? Why is the FPU disabled when booting EmuTOS ?
>
> Thanks by advance for any help =)
>
> Best regards,
>



Mail converted by MHonArc 2.6.19+ http://listengine.tuxfamily.org/