Re: [hatari-devel] Blitter bug in STe mode

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On Montag, 8. Juni 2020 23:20:58 CEST Eero Tamminen wrote:

> EmuTOS

> handles the move effects whenever it gets

> IKBD interrupt(?) of that.

 

Processing of data, and update of the internal mouse cursor position (GCURX/GCURY in the linea variables), is done in the IKBD interrupt handler, which is higher priorized than VBL. Redrawing of the mouse cursor is done during the VBL interrupt. TOS behaves the same.

 

 



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