| Re: [hatari-devel] Debugger GUI enquiry | 
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Le 06/05/2020 à 21:37, Steven Tattersall a écrit :
Hello splendid Hatari developers,
I was wondering what the current plans are for Hatari are in terms of 
the graphical debugger UI. The existing hatari-ui python debugging UI 
doesn't appear to have changed much recently. I also suspect it isn't 
used very much, given that it doesn't offer services like single-step.
I have masses else on my todo list, but I might be able to offer some 
free cycles to work on this, because there are some exciting 
possibilities if it works, (plus I've had a bit of experience making 
debugging tools in my day job.)
To understand what's there already, I did some messing about, based on 
making small modifications to the existing python plus control.c and 
debugui.c, to get single-stepping and batched queries. But it's strictly 
a learning prototype and I don't want to tread any one's toes. (I know 
there was some discussion of using SDL2 for visualisation windows on 
atari-forum, for example)
cheers
Steve (Tat)
Hi
having a debugger UI with all the CLI command is certainly sthg many 
people ar waiting for. It's true that single stepping or visual 
breakpoints or visual memory accesses breakpoints would be huge addition 
(I still need to add internal support for memory r/w breakpoint)
Don't hesitate if you a prototype to send patch so other people can try 
them.
As a great demo coder, I'm sure you have plenty real cases ideas (and 
"44" is really a great 4k demo :) )
Nicolas