Re: [hatari-devel] Debugger GUI enquiry |
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Le 06/05/2020 à 21:37, Steven Tattersall a écrit :
Hello splendid Hatari developers,
I was wondering what the current plans are for Hatari are in terms of
the graphical debugger UI. The existing hatari-ui python debugging UI
doesn't appear to have changed much recently. I also suspect it isn't
used very much, given that it doesn't offer services like single-step.
I have masses else on my todo list, but I might be able to offer some
free cycles to work on this, because there are some exciting
possibilities if it works, (plus I've had a bit of experience making
debugging tools in my day job.)
To understand what's there already, I did some messing about, based on
making small modifications to the existing python plus control.c and
debugui.c, to get single-stepping and batched queries. But it's strictly
a learning prototype and I don't want to tread any one's toes. (I know
there was some discussion of using SDL2 for visualisation windows on
atari-forum, for example)
cheers
Steve (Tat)
Hi
having a debugger UI with all the CLI command is certainly sthg many
people ar waiting for. It's true that single stepping or visual
breakpoints or visual memory accesses breakpoints would be huge addition
(I still need to add internal support for memory r/w breakpoint)
Don't hesitate if you a prototype to send patch so other people can try
them.
As a great demo coder, I'm sure you have plenty real cases ideas (and
"44" is really a great 4k demo :) )
Nicolas