|[hatari-devel] Improve memory snapshot consistency when doing save/restore|
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similar to the recent changes to handle quit/reset/cpu setting in the
same way as WinUAE does (ie at the end of the current instruction), I
also modified saving/restoring snapshot to work the same.
This should greatly improved the (rare) cases where some games/demos had
bad results (or even crash) after a restore (as reported for example by
Vincent Riviere on Lethal Xcess).
I also fixed a few corner cases regarding some video variables and
internal interrupt variables, so hopefully restoring a memory snapshot
should now continue exactly from the same point the saving was done.