Re: [hatari-devel] Game saves requiring floppy formatting |
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On Tuesday 20 September 2016 20:55:24 Nicolas Pomarède wrote:
> the problem is that formatting requires using the "write track" FDC
> command, which is not supported for ST/MSA format so far where only
> sector content is stored.
If you emulate it at a low level, yes. But if you emulate the Flopfmt() XBIOS
function instead, you can get away without. All it does is construct a track
buffer, then writes it out with an FDC write track command.You might as well
write out the single sectors instead when writing to a ST/MSA file.