Re: [hatari-devel] Hatari's SDL2-port screen update bug

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Le 10/09/2016 à 19:09, Thomas Huth a écrit :

If the users
are working in the debugger terminal, I think they do not really
expect a dialog to pop up in the main window. So maybe that dialog
should rather be avoided and you should prompt for yes/no in the
terminal window? Or simply do not ask the user at all and always
overwrite the destination file (aka. you should know what you're doing
when using the debugger)?
What do you think?


hi

I also sometimes worked in the debugger, type some command and nothing happened until I noticed the command required to confirm in the SDL UI.

For consistency, I also think that it would be better if the dialog was turned into a "printf" into the debugger console, with no need to interact with the UI.

Nicolas




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