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Le 03/07/2015 23:33, Thomas Huth a écrit :
The "volatiles" are likely a remainder from the times when the DSP run
in its own thread. But since this support has been removed quite a
while ago already, I think we could also remove the "volatiles" in
the DSP code of Hatari.
I didn't know there was a thread version of the dsp code, but volatile
is indeed useful only when content can be changed "externally" by
another process/thread or hardware.