Re: [hatari-devel] DSP performance

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Using MMU (i.e. non-cycle accurate CPU emulation), changes
numbers to:

MMU WinUAE CPU core: FPU 431 Mhz, DSP 59 Mhz, CPU 81 Mhz


BTW I noticed some odd things happen when enabling MMU in Hatari. One odd effect was TOS console printing - which normally scrolls the screen up quickly in monochrome mode - starts crawling as if it's running in 16bit colour mode. Couldn't really make sense of it myself! The program ran correctly otherwise.

I'll see if I can reproduce it.

D


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