Re: [hatari-devel] DryEgg game / reset dialog problems (was: Data cache Issues?)

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Hi,

On lauantai 13 kesäkuu 2015, Eero Tamminen wrote:
> On perjantai 12 kesäkuu 2015, Laurent Sallafranque wrote:
> > I haven't got these 3 games.
> 
> After more testing I found out that "Men at War" refuses to work only
> when autostarted,

Same thing with "Push it".

	- Eero

> and "Masters of Chaos" works only with 1-2MB of
> RAM, so those weren't actually broken.  I'll update the docs after
> Hatari Mercurial repo works again.
> 
> DryEgg is still a problem.
> 
> > Maybe there's a link to get them ?
> 
> I'm not sure where I got them.
> 
> "Men at War" and "Dry Egg" you can get either from here:
> http://no-fragments.atari.org/no_fragments_04/archive/games/freeware/
> 
> Or from here:
> http://christophe.bray.free.fr/informatique/falcon/falcon_jeux2.htm#Men%2
> 0at%20War
> http://christophe.bray.free.fr/informatique/falcon/falcon_jeux1a.htm#Dry
> %20Egg
> 
> 
> NOTE: when using 2MB or less, "Dry Egg" double bus errors,
> and dialog reset doesn't work with DryEgg, selecting "reset"
> just gives this and reset dialog again:
> --------
> M68000 Bus Error writing at address $32424952 PC=$2.
> Bus error wput at 32424950
> M68000 Bus Error writing at address $32424950 PC=$2.
> --------
> 
> -> Dialog should tell it does only "warm reset" and
>    that may fail.  Or it should do "cold reset"
> 
> 
> Another problem with reset dialog is that if user presses
> Hatari window close button instead of "OK", Hatari interprets
> that as "Cancel" and invokes console debugger.  This is
> bad if user didn't start Hatari from console as then user
> cannot close Hatari window!
> 
> After that user cannot close Hatari even from debugger,
> "quit" command continues emulation, shows dialog again
> (very briefly) and automatically invokes debugger again.
> 
> I had to "kill -9 $(pidof hatari)" from another console.
> 
> -> Reset dialog is pretty badly broken in DryEgg case.
> 
> 
> 	- Eero
> 
> > Regards,
> > Laurent
> > 
> > Le 11/06/2015 23:54, Eero Tamminen a écrit :
> > > Hi,
> > > 
> > > On tiistai 09 kesäkuu 2015, Nicolas Pomarède wrote:
> > >> Le 08/06/2015 23:27, Eero Tamminen a écrit :
> > >> Regarding firestarter, I extracted the packed program and ran it
> > >> separately to be sure it was not related to the packer not flushing
> > >> tha caches. This still crashed with a data cache mismatch, so packer
> > >> is not the cause of the problem.
> > >> 
> > >> After some debugging, I found another bug in the write part of the
> > >> 68030 data cache when write allocate is off and data are not long
> > >> word aligned. I tested a small/dirty patch and the demo now works, I
> > >> will post a cleaner patch later.
> > > 
> > > Any news on that update?
> > > 
> > > I waited a while for it before continuing checking some more
> > > Falcon games (first I check non-DSP needing ones, then continue
> > > to DSP using ones and finally check few more demos).
> > > 
> > > So far I haven't found new problems, except for 3 games that don't
> > > seem to anymore work either with 1.6.2 oldUAE nor latest WinUAE, but
> > > which were supposed to work earlier.
> > > 
> > > They are:
> > > - Men at War
> > > - Masters of Chaors (2-4 player "Dungeon Master")
> > > - Push It
> > > 
> > > (If anybody has these on their disks, give them a try.)
> > > 
> > > 	- Eero




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