Re: [hatari-devel] Videl / VBL interrupt issue in Hatari? |
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Hi,
Douglas is having strange Videl & VBL issue. VBL interrupt
handler starts recursing until its stack usage stomps over
something important:
http://www.atari-
forum.com/viewtopic.php?f=68&t=24561&sid=b0e47373736e3702af60c1dec3dd20e8&start=1400
This doesn't occur on real Falcon (has never happened there,
can be reproduced 100% in Hatari).
"It does stop if I don't lower interrupt priority mask in the VBL. It's very
strange that the VBL can recurse on top of itself without a loop present, or
any jumps. I might even say its borderline not-possible."
Any ideas what could cause this with WinUAE CPU core?
- Eero
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