RE: [hatari-devel] EKO System |
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Same for me, without mmu freeze on gourauded fruits. With mmu works almost fine. BR From: Miro Kropáček
Hi guys, out of curiosity I tried Hatari on a really fast machine (~3 GHz), Falcon+WinUAE (16 MHz, everything but MMU enabled) with EKO System demo. First, my jaws just dropped, except some subtle inaccuracies in the music I could watch totally
fluent, full featured demo, omg, amazing work. But then (around the first fruits scene) music went crazy and shortly, whole demo froze. In the compatibility list I see it should work, so what's the catch? 32 MHz? During whole demo I got Frame Skip: 0. -- |
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