|[hatari-devel] Hatari UI with Qt?|
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I was giving some thought for Hatari UI done with
a compiled language and some widget toolkit (not SDL).
Is everybody still thinking that Qt would be the best alternative
for this? Even in the light of the Qt ownership changes and some
uncertainty of its future?
As Qt is C++, it means that:
- Hatari will have Qt & C++-compiler dependencies
- Either all code is compiled with:
- C++ compiler and needs to be cleaned of C stuff that's
not valid in C++ (most already done I guess)
- UI part is compiled with C++ compiler and rest is
compiled with C-compiler in which case headers need
to declared that prototypes in them aren't C++ ones
(i.e. those symbols don't have C++ mangling when linked)
Which one of the latter options it should be?
I could probably start looking into coding the UI itself next
month, if somebody will later on look into CMake integration
for that. :-)