Re: [hatari-devel] Videl borders

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The problem is that I only have the Aura and Mikro docs, and I don't know if they're totally complete. And as I don't know how to compute the hdb_offset and hde_offset values except by the formulas in these 2 docs, I have nothing to compare with real hardware or to verify the values.


Le 04/03/2012 08:36, Eero Tamminen a écrit :

On sunnuntai 04 maaliskuu 2012, Laurent Sallafranque wrote:
I've added a patch for Videl Left/right borders.

Now, they're OK for nearly all the resolutions, except st Low, st
medium, 4 colors and 16 colors.
Hm.  In VGA, those have white border only on left.

On RGB, the 16-color modes on the other hand have border on all
other sides except left...

	- Eero

I continue to improve this.

Has anybody here got the values of hdb offset and hde offset for all
resolutions or knows if there's a program that compute them ?



Le 03/03/2012 00:12, Laurent Sallafranque a écrit :
I think I've understood how the horizontal borders are computed.

I'll upload very soon something that should give real horizontal render

I continue to test.


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