Re: [hatari-devel] UAE core regressions in Falcon demos

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Hi,

On perjantai 02 maaliskuu 2012, Laurent Sallafranque wrote:
> I've retested S_snake and it still works well for me :)
> 
> Would it annoy you to save your current hatari.cfg, then save a new
> onefrom the new winUAE
>   with the following values ?
....
> Memory : 14 Meg

This was the key.  With 14MB it works also with old UAE core.


That or other of the options you listed here didn't help with
Running shareware version though.

But it seems to run OK if I run it from the desktop, not
with autorun...

Same thing with 4knocrew.prg.

-> I updated the compatibility list notes.


Autostarting makes testing some things much faster as I can automate
running everything.  I wonder what difference there is in that for
these programs and are there any other programs that suffer from
the same problem...


	- Eero

> Borders : as you want, it works with or without
> 
> Atari screen RGB
> Hatari screen : indicators : none
> frame skip auto
> Falcon keep resolution: ON
> max zoomed: 1024*768
> 
> Joystick disabled
> 
> Sound 44100
> 
> Regards
> 
> Laurent
> 
> Le 02/03/2012 22:23, Eero Tamminen a écrit :
> > Hi,
> > 
> > On perjantai 24 helmikuu 2012, Laurent Sallafranque wrote:
> >> I've tested the other programs Eero detected as not working.
> >> I've relisted every results in this mail:
> >> 
> >> IMPORTANT: all tests MUST be done without the borders actually.
> >> I'll have to correct a little bug that counts the borders size and
> >> generates a wrong hbl/vbl timing.
> >> For example, It freezes snake with the borders activated and it runs
> >> well without them.
> >> 
> >> New tests :
> >>   >  Schlumps demo by Lazer:
> >> It works well for me (sound + demo). Just a little saccade (jump ?) in
> >> the first scrolling
> >> It doesn't returns to the desktop at the end (maybe the demo does this
> >> on real falcon too)
> > 
> > Verified.
> > 
> >>   >  s_snake:
> >> It works well for me (music+game).
> >> Music sometimes renders with glitches for a short period of time, then
> >> is ok again. May be due to incorect 68030 cycles timings (eg DIV or
> >> MUL)
> > 
> > Just black screen with music even with WinUAE core + "--cycle-exact
> > yes".
> > 
> > With and without borders.
> > 
> >>   >  Running shareware:
> >> It works perfect for me
> > 
> > Just bus error with WinUAE core + "--cycle-exact yes".
> > 
> >> Lazer warum works well for me (except sound is strange, but I think
> >> it's a crossbar 8 bits DSP 16 bits transfers problem I described
> >> earlier in an old thread).
> >> 
> >> Lazer Oergs : I didn't know this one, it's the first time I see it.
> >> Nice dragon picture. There's nothing after the dragon picture it
> >> seems stuck there.
> >> 
> >>   >  Aura's Ex Illusion gets stuck with WinUAE core much earlier.
> >> 
> >> For me, it's completly OK (music runs too)
> > 
> > Verified these.
> > 
> >>   >  4knocrew.prg 3d graphics are bad with WinUAE core, OK with old
> >>   >  UAE core.
> >> 
> >> For me it works well.
> > 
> > Now it exits with WinUAE when the 3D part should start.
> > (tried many times.)
> > 
> > 
> > Could somebody else try these 3 things that work differently to
> > me and Laurent?
> > 
> >>   >  Opium's Chrome dragon doesn't work anymore with either core.
> >> 
> >> Works well for me (but it seems slow (I don't know if the demo was
> >> slow or if this is an hatari problem)
> > 
> > This run quite long OK but got then stuck (WinUAE + --cpu-exact yes).
> > 
> > Wierd thing is that many times the space key press at start to dismiss
> > the TOS memory checking seems somehow to get to the demo too and
> > immediately exit it back desktop.
> > 
> > But verified, I guess.
> > 
> > 	- Eero




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