Re: [hatari-devel] Hatari 1.6 for Mac OS X

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Le 06/01/2012 15:47, Andreas Grabher a écrit :
Hello!
As i am new to this mailing list, let me first introduce myself:
My name is Andreas and i am living in Austria. I am interested in old computer hardware and software, especially NeXTstep.

I am involved in the project of writing a NeXT Computer emulator called "Previous". It is based upon Hatari and i am maintaining the Mac OS X version of it.

(If you want to learn more about the "Previous" project and its current state, you can find informations here:
http://previous.alternative-system.com/ and here: http://www.nextcomputers.org/forums/viewtopic.php?t=2642)

I recently saw there is no Mac OS X build of the latest Hatari. Having all the pre-requisites necessary to build Hatari/Previous, i thought i could quickly make a binary of Hatari 1.6 for Mac OS X. You can load the binary here: http://dl.dropbox.com/u/44703754/Hatari%201.6.dmg

This build has been made from default sources, with one little modification to allow it to build on Xcode 3.1.3/Mac OS X 10.5.8 PPC:

*** /trunk/src/gui-osx/Shared.h	2011-12-04 11:53:41.000000000 +0100
--- /Previous/src/gui-osx/Shared.h	2011-12-10 19:11:59.000000000 +0100
***************
*** 8,13 ****
--- 8,14 ----
   #import<Cocoa/Cocoa.h>

   // Wrapper to run an NSWindow modally
+ @protocol NSWindowDelegate;
   @interface ModalWrapper : NSWindowController<NSWindowDelegate>
   {
       IBOutlet NSWindow *modalWindow;


This build is untested for the most part, but it starts and runs the tos.img that is included with the source code. System requirements for this build are Mac OS X v10.5.8 or later (including 10.7.x), it is a universal binary with 3 architectures (PPC and x86 (32-bit and 64-bit)).
Feel free to release this version, but i think it might be good if someone who has experiences with Hatari could first test it.
Warning: There is an SDL/Mac OS X related bug, that causes SDL based applications to crash on Mac OS X v10.7.x (may even crash the system!). Hatari is also affected by this bug. Avoid going to full screen mode, if you are on Mac OS X v10.7.

with best regards,

Andreas


Hello

thank you for this build, that would be indeed very nice to have someone who can help for the tasks related to the OSX.

Could you have a look at the xcode specific version of the sound option ? Some options were added in the sdl gui (to choose the ym mixing method), but they were not ported to the OSX version. It should be a matter of adding a radio button I guess.

Thanks for your patch, don't hesitate to send more :)

Nicolas



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