[gluon] creator componenent tree

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i would like to know if we can now start to think which component need to be done and organize them in a tree.

for example:
graphics
-spriterenderer
-textrenderer
-camera
-lightrenderer
-meshrenderer

sound
-soundlistener
-soudemitter

input
-inputcomponent

divers
-qtscript component

so, what else ? we need to wrte this list on wiki and improve it. 8 will take a look around unity3d to see what it uses



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