[gluon] creator componenent tree |
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- To: gluon@xxxxxxxxxxxxxxxxxxx
- Subject: [gluon] creator componenent tree
- From: Istdasklar <istdasklar@xxxxxxxxx>
- Date: Sat, 13 Mar 2010 08:50:19 +0100
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i would like to know if we can now start to think which component need to be done and organize them in a tree.
for example:
graphics
-spriterenderer
-textrenderer
-camera
-lightrenderer
-meshrenderer
sound
-soundlistener
-soudemitter
input
-inputcomponent
divers
-qtscript component
so, what else ? we need to wrte this list on wiki and improve it. 8 will take a look around unity3d to see what it uses