Re: [gluon] Licensing for Gluon |
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- To: gluon@xxxxxxxxxxxxxxxxxxx
- Subject: Re: [gluon] Licensing for Gluon
- From: Guillaume Martres <smarter3@xxxxxxxxx>
- Date: Wed, 27 Jan 2010 19:10:46 +0100
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Le mercredi 27 janvier 2010 12:33:14, Dan Leinir Turthra Jensen a écrit :
> Hi peoples!
>
> i am sending this email to both the gluon and kde-games-devel lists, so
> please be sure to reply to all when you reply, to avoid splitting the
> conversation up too much :)
>
> As the subject indicates, the topic of this email is to spark some
> discussion on the topic of the license used for Gluon and its libraries, as
> well as a request for help on this topic in general.
> Currently, the Gluon codebase contains a number of different licenses,
> some of which i understand are incompatible with the KDE license policy.
> As such, a few of us decided (spurred on by troy) to launch this little
> discussion about the issue.
> One suggestion, by troy, is to simply follow the Qt license - in other
> words, to let the end users choose which license they wish use by choosing
> which Qt license they want.
>
> What do you all think about this? This needs to be resolved before
> alpha1, which is scheduled for "really soon" ;)
>
> P.S.: The issue here does not include that of games created using Gluon
> Creator: The reason for this is that they are irrelevant to this, since
> they are content, and as such licensed independently.
>
Heya,
I'm in favour of this change. If GluonCore is not under LGPLv2+ right now it's
probably because I screwed up somewhere in the pre-gluon days(I was sure it
was under it!), the Qt model seems even better.
--
Guillaume Martres - https://launchpad.net/~smarter
---
+----------------------------------------------+
Gluon is a high-level game development library for the KDE desktop enviornment.
http://gluon.tuxfamily.org/
http://gitorious.org/gluon