Re: [eigen] Failing tests in 3.0.2 release

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2011/9/21 Gael Guennebaud <gael.guennebaud@xxxxxxxxx>:
> On Wed, Sep 21, 2011 at 4:58 PM, Benoit Jacob <jacob.benoit.1@xxxxxxxxx> wrote:
>> Just to confirm, these segfaults are specific to Mac's Clang (the one
>> that ships in the new XCode) ? I.e. can't be reproduced in plain
>> Clang?
> yes that one. Regarding plain Clang, I don't know, the last time I
> tried it worked, but I'll try again when I'll be back on my Linux
> workstation.

OK. If you find bugs in the real Clang, it's really worth reporting to
them, they are very responsive.

Apple on the other hand --- reporting bugs to them is an utter waste
of time. Their bug reporter is a black hole. I can tell you that we
WebGL implementers at Mozilla and Google have already found 10 very
severe bugs in their OpenGL libraries and we're still unable to get
Apple to do anything about them.


> Gael.

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