Re: [eigen] Do we need geometry refactoring? |
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- To: eigen@xxxxxxxxxxxxxxxxxxx
- Subject: Re: [eigen] Do we need geometry refactoring?
- From: Benoit Jacob <jacob.benoit.1@xxxxxxxxx>
- Date: Thu, 29 Jul 2010 11:10:38 -0400
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2010/7/29 Hauke Heibel <hauke.heibel@xxxxxxxxxxxxxx>:
> I pushed the following changes:
>
> - Transform is now per default Projective.
> - Improved invert() in the Transform class.
> - RotationBase offers matrix() to be conform with Transform's naming scheme.
> - Added Translation::translation() to be conform with Transform's naming scheme.
> - Safeguarded some Transform functions with compile time asserts.
> - Added missing static Identity() to Rotation2D, AngleAxis.
>
Thanks a lot for getting this done. This is the attitude!
Have you just checked that these changes are appropriately covered by
the unit tests? Thinking especially about the inverse() code removal.
> For the very last point, how about adding Translation::Identity() ?
OK for that.
Benoit
>
> - Hauke
>
>
>