|Re: [eigen] Eigen and rigid body simulation|
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After trying to implement this, it seems we don't need both a concept map and
a wrapper since one is going to copy the other anyway. So only the wrapper
seems fine. It's quite convenient to use so far.
Hi, I came to the same conclusion after implementing a little prototype.
It's become more complicated when I want to add a wrapper (like Map<>
for matrix) to these elements. I have always copies in operation between
mapped object and non-mapped object.
A (bad) solution may be to add additionnal classes next to the Wrapper
one, (classBase, Map<>), but the code grows really fast, and it wouldn't
be easy to maintain this module.