Re: [AD] Releasing 5.1.6

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I've tested shaders on all platforms. Some may have been a few commits ago.

Trent

On 2013-03-19, at 5:24 PM, SiegeLord <slabode@xxxxxxxxxx> wrote:

> On 03/19/2013 07:04 PM, Peter Wang wrote:
>> Hi,
>> 
>> With the shader work settled down, I think it's time for another WIP
>> release this weekend.  Let me know if it's not in a fit state.
> It'd be nice to verify (and fix if necessary) that the default shaders 
> compile on all supported platforms. I think I remeber, for example, that 
> they don't compile when the display is created with 
> ALLEGRO_OPENGL_FORWARD_COMPATIBLE | ALLEGRO_OPENGL_3_0 | ALLEGRO_OPENGL 
> because the #version statements in those shaders are not appropriate for 
> that configuration. If it's not possible to find a #version number that 
> works for all configurations we may have to dynamically allocate the 
> strings (during display creation).
> 
> -SL
> 
> 
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