[ Thread Index |
Date Index
| More lists.liballeg.org/allegro-developers Archives
]
On Sat, 23 Feb 2013 23:05:22 -0500 (EST), SiegeLord <slabode@xxxxxxxxxx> wrote:
> What exactly does al_prepare_set_shader() do that can't be done lazily
> inside al_set_shader_* functions? For GLSL the set_shader functions
> already don't do anything until you use the shader anyway... maybe the
> same mechanism can be extended to HLSL shaders too?
Yes, that would be better. I was just going by what we had now.
Peter