Re: [AD] al_convert_bitmap

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On Thu, 2011-06-16 at 17:08 -0500, Matthew Leverton wrote:
> On Thu, Jun 16, 2011 at 3:57 PM, Matthew Leverton <meffer@xxxxxxxxxx> wrote:
> > By mutually exclusive, I meant from the end user perspective it never
> > really makes sense to set both of them. Allegro would definitely need
> > to set MEMORY or VIDEO if only ANY was used.
> >
> I put a summary up since it's hard to follow everything here:
> 
> http://wiki.allegro.cc/index.php?title=Convert_Bitmap_Propsoal
> 
> In short, I see this as a completely opt-in feature meant to make it
> easy to convert all bitmaps, both public and private (hidden away in a
> font structure). And no, it's not a necessity, but I think it makes
> sense given we already convert bitmaps in the other direction.
> 

I'd still make ALLEGRO_AUTO_CONVERT_BITMAPS a negative flag - if you
understand what memory/video bitmaps do and maybe even know what
"OpenGL" and "DirectX" and "texture" means there's less need for the
auto-conversion. But anyone else trying Allegro for the first time will
have a good chance of getting things wrong and see very poor performance
results.

-- 
Elias Pschernig <elias.pschernig@xxxxxxxxxx>





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