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On June 15, 2010, Trent Gamblin wrote:
> On Tue, June 15, 2010 1:12 pm, Pavel Sountsov said:
> > Here are the alternatives so far: the task is to draw a rectangle with
> > an outline. We also want to highlight the top and bottom edges with a
> > different color using lines.
>
> > 1. Current implementation:
> The more I think about this and hear all the different options, the more
> I think we should keep it simple and go with OpenGL expected behaviour...
> Which I think is what Elias has been pushing all along. It makes sense
> now that I understand the "growing symmetrically" bit..
Not sure I can agree with that. We should probably change to use a GL
coordinate space as well, if we are going to "stick to OpenGL expected
behavior".
> Trent :n)
>
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