Re: [AD] SF.net SVN: alleg:[13184] allegro/branches/4.9 |
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- To: "Coordination of admins/developers of the game programming library Allegro" <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] SF.net SVN: alleg:[13184] allegro/branches/4.9
- From: Thomas Fjellstrom <tfjellstrom@xxxxxxxxxx>
- Date: Sat, 3 Apr 2010 22:36:36 -0600
On April 3, 2010, Thomas Fjellstrom wrote:
> On April 3, 2010, Peter Wang wrote:
> > On 2010-04-03, Thomas Fjellstrom <tfjellstrom@xxxxxxxxxx> wrote:
> > > On April 3, 2010, Thomas Fjellstrom wrote:
> > > > On April 3, 2010, Peter Wang wrote:
> > > > > Any reason to use _NET_WM_STATE_ABOVE instead of
> > > > > _NET_WM_STATE_FULLSCREEN? Not that the latter worked on this
> > > > > machine either.
> > > >
> > > > FULLSCREEN does a lot of the work for you, including resizing and
> > > > positioning. the wm handles it all.
> > > >
> > > > I suppose we could switch to using that, and skip all of the
> > > > positioning nonsense.
> >
> > I just tried it, FULLSCREEN does work better. The Allegro window is
> > positioned correctly at the origin, and on top of the panel. The
> > Allegro window itself isn't being resized; I'm looking into it.
> >
> > As far as I can tell, the EWMH spec doesn't seem to suggest whether
> > DOCK or ABOVE windows should be (always) on top, so FULLSCREEN seems
> > the right way to go.
>
> I've noticed a difference between icewm and kwin though. in kwin, the
> window is fully resized when going full screen. however in icewm, you
> have to hit enter to get the allegro window to fully resize. More
> strangeness from X land.
>
> The only solution to the above panel issue I've gotten so far is to use
> the override redirect flag on our window. So I guess we will have to use
> the FULLSCREEN flag.
Trying to switch to the FULLSCREEN flag I've noticed a small issue. Putting
the mouse at the edges of the screen change the mouse cursor to directional
arrows for dragging, and sometimes I can get kwin's "expose" like feature to
pop up if I put the mouse in the top left corner...
It was a quick hack and didn't seem to actually work right anyhow, I'll be
trying again later.
> > Peter
> >
> > -----------------------------------------------------------------------
> > -- ----- Download Intel® Parallel Studio Eval
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--
Thomas Fjellstrom
tfjellstrom@xxxxxxxxxx