Re: [AD] Preliminary X11 fullscreen patch |
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- To: "Coordination of admins/developers of the game programming library Allegro" <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] Preliminary X11 fullscreen patch
- From: Thomas Fjellstrom <tfjellstrom@xxxxxxxxxx>
- Date: Thu, 1 Apr 2010 12:16:12 -0600
On March 31, 2010, Evert Glebbeek wrote:
> On 31 Mar 2010, at 23:11 , Thomas Fjellstrom wrote:
> > As long as it runs it might be useful. Allegro 5 after all depends
> > quite heavily on GL on unix.
>
> It runs, in windowed mode certainly. I don't remember if I tested
> fullscreen mode, I may not have because I assumed that it was broken.
> Sadly, I don't think I can connect two virtual displays to the virtual
> video card to test a dual monitor setup.
The most important thing was to see if it caused X to crash after running a
couple of times.
> Evert
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Thomas Fjellstrom
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