Re: [AD] Preliminary X11 fullscreen patch |
[ Thread Index |
Date Index
| More lists.liballeg.org/allegro-developers Archives
]
- To: Coordination of admins/developers of the game programming library Allegro <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] Preliminary X11 fullscreen patch
- From: Evert Glebbeek <eglebbk@xxxxxxxxxx>
- Date: Wed, 31 Mar 2010 23:56:17 -0400
On 31 Mar 2010, at 23:11 , Thomas Fjellstrom wrote:
> As long as it runs it might be useful. Allegro 5 after all depends quite
> heavily on GL on unix.
It runs, in windowed mode certainly. I don't remember if I tested fullscreen mode, I may not have because I assumed that it was broken.
Sadly, I don't think I can connect two virtual displays to the virtual video card to test a dual monitor setup.
Evert