Re: [AD] bitmap loading broken under OSX 10.5 |
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- To: Coordination of admins/developers of the game programming library Allegro <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] bitmap loading broken under OSX 10.5
- From: Evert Glebbeek <eglebbk@xxxxxxxxxx>
- Date: Sun, 7 Mar 2010 15:07:05 -0500
On 7 Mar 2010, at 13:44 , Elias Pschernig wrote:
> Before trying to fix it myself I thought I post here, maybe you have
> an idea what went wrong Evert? Easy solution would be to disable
> macosx.m for OSX < 10.6 I guess.
Oops. Yes, the function I used is listed as 10.6+ only. Damn, I thought I'd watched out for that.
The easiest fix (for now) is to disable it for earlier versions, which should be fine.
I'm sure there is a pre 10.6 way to do the same thing, I'll look into that.
Should also make a habit of compiling while targeting different versions of OS X to make sure everything compiles as it should.
Evert