Re: [AD] void* conversion errors in kcm_audio/openal.c |
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- To: "Coordination of admins/developers of the game programming library Allegro" <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] void* conversion errors in kcm_audio/openal.c
- From: "Trent Gamblin" <trent@xxxxxxxxxx>
- Date: Wed, 8 Jul 2009 15:10:52 -0600 (MDT)
On Wed, July 8, 2009 3:01 pm, Kibiz0r said:
> Yep, C++, but that's what CMake set it to. Why is dsound.cpp in there if
> it's supposed to be C?
> Changing it to C yields 47 errors: http://p.baf.cc/156
> (This is on an unmodified checkout, using default CMake parameters except
> for path information.)
>
> That first error comes from extern "C" in dsound.cpp.
There's something wrong in your setup. I wish I could tell you what. I've
compiled 4.9.12 and the latest SVN with MSVC 9 several times and I
haven't had any problems. Think of things you've changed recently and
what effect they might have. How exactly are you running cmake? If you're
using the GUI, try the command line.
Trent :{)>