Re: [AD] void* conversion errors in kcm_audio/openal.c |
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- To: Coordination of admins/developers of the game programming library Allegro <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] void* conversion errors in kcm_audio/openal.c
- From: Evert Glebbeek <eglebbk@xxxxxxxxxx>
- Date: Wed, 8 Jul 2009 19:30:38 -0400
On 8 Jul 2009, at 17:01 , Kibiz0r wrote:
Yep, C++, but that's what CMake set it to. Why is dsound.cpp in
there if it's supposed to be C?
I'm sure that one's supposed to be C++, but asound.c isn't, which is
the file that is giving you errors, if I read your previous post
correctly.
Evert