Re: [AD] Slowness of sub-bitmaps |
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On 7 Jul 2009, at 10:47 , Thomas Fjellstrom wrote:
If they are that slow, then I'd have to say yes. But a sub bitmap
shouldn't be
more than a regular bitmap.. Are we talking display bitmap or memory
bitmap
(some cards have shit slow glDrawPixels, so drawing memory bitmaps
is also
shit slow). But as a display subbitmap _should_ only use different
texcoords,
it should be as fast as a regular display bitmap :o
That's why I don't get it. They're video bitmaps.
Looking at the code there is nothing that jumps out at me and says
that things should be slower for subbitmaps.
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