Re: [AD] lines and rectangles now that we have the primitives addon |
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- To: Coordination of admins/developers of the game programming library Allegro <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] lines and rectangles now that we have the primitives addon
- From: Elias Pschernig <elias.pschernig@xxxxxxxxxx>
- Date: Mon, 16 Feb 2009 17:31:19 +0100
On Sun, 2009-02-15 at 08:41 -0800, Evert Glebbeek wrote:
> > Remove the current al_draw_line and al_draw_rectangle implementations,
> > and rename the corresponding _ex functions from the primitives addon.
> > Examples which draw lines and rectangles should then use the new
> > versions and depend on the primitives addon.
>
> Makes sense to me; why should lines and rectangle [i]not[/i] be
> grouped into the addon with the other primitives?
>
Ok, done. It mainly meant adjusting the examples. Also prim_soft.c did a
lot of the same things as memdraw.c, so I removed a bit of code from the
latter which was now unused.
--
Elias Pschernig <elias@xxxxxxxxxx>