| Re: [AD] lines and rectangles now that we have the primitives addon | 
[ Thread Index | 
Date Index
| More lists.liballeg.org/allegro-developers Archives
] 
- To: Coordination of admins/developers of the game programming library Allegro	<alleg-developers@xxxxxxxxxx>
 
- Subject: Re: [AD] lines and rectangles now that we have the primitives addon
 
- From: Elias Pschernig <elias.pschernig@xxxxxxxxxx>
 
- Date: Mon, 16 Feb 2009 17:31:19 +0100
 
On Sun, 2009-02-15 at 08:41 -0800, Evert Glebbeek wrote:
> > Remove the current al_draw_line and al_draw_rectangle implementations,
> > and rename the corresponding _ex functions from the primitives addon.
> > Examples which draw lines and rectangles should then use the new
> > versions and depend on the primitives addon.
> 
> Makes sense to me; why should lines and rectangle [i]not[/i] be  
> grouped into the addon with the other primitives?
> 
Ok, done. It mainly meant adjusting the examples. Also prim_soft.c did a
lot of the same things as memdraw.c, so I removed a bit of code from the
latter which was now unused.
-- 
Elias Pschernig <elias@xxxxxxxxxx>