Re: [AD] 4.9 build failure on osx |
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- To: Coordination of admins/developers of the game programming library Allegro <alleg-developers@xxxxxxxxxx>
- Subject: Re: [AD] 4.9 build failure on osx
- From: Jon Rafkind <workmin@xxxxxxxxxx>
- Date: Thu, 06 Mar 2008 22:51:20 -0700
Milan Mimica wrote:
> Jon Rafkind wrote:
>
>> Peter Hull wrote:
>>
>>> I'm on 10.4.x and whatever version of scons came with that system. How
>>> about you?
>>>
>>>
>>>
>> I have scons version 0.96.92. What does scons -v say for you? Do you
>> know about those glEXT symbols?
>>
>
> Those are defined in src/opengl/extensions.c
>
Uhm, they are referenced from opengl/extensions.c, but they aren't
defined in Allegro. They look like they come from an opengl EXT library.
> Is ALLEGRO_CFG_OPENGL defined in alplatf.h?
>
>
Yea, I just changed the scons stuff to add ALLEGRO_CFG_OPENGL for osx.
Before I added the "opengl" framework I was getting a ton of opengl link
errors. After adding the framework I only got
> _glDeleteFramebuffersEXT
> _glGenFramebuffersEXT
> _glBindFramebufferEXT
> _glCheckFramebufferStatusEXT
> _glFramebufferTexture2DEXT