Re: [AD] Audio API on wiki |
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On 2008-02-10, Elias Pschernig <elias@xxxxxxxxxx> wrote:
>
> On Sun, 2008-02-10 at 12:42 +1100, Peter Wang wrote:
> > Hi,
> >
> > The new gfx API seems to be pretty solid now, so I started documenting
> > the KittyCat/Milan audio API, beginning from the comments in the source
> > code and filling in more details. Since the wiki process worked well
> > for the gfx API, I've put what I wrote on the wiki as well.
> >
> > Speaking for myself, I'm finding the API to be quite nice. I'm not sure
> > about the OpenGL-like get/set system, which doesn't feel like the rest
> > of the API.
> >
>
> I agree - we should try to have a consistent way for this throughout
> modules - if we need it at all. Like, instead of:
>
> al_mixer_set_long(mixer, ALLEGRO_AUDIO_FREQUENCY, 48000)
>
> it could be:
>
> al_set_mixer_frequency(mixer, 48000)
>
> Also, I think we decided against the al_subsystem_name naming scheme,
> and instead everything should use al_verb_noun, as pointed out here:
> http://wiki.allegro.cc/NewAPI/Documents/discussion_of_api_style_draft_two
>
> So it should be al_set_mixer_long in any case.
It's certainly easier to remember.
>
> Which reminds me of another thing, can we not use long? As it's 32 or 64
> bit (and possibly something else) on various platforms, I think we just
> always should use int when no explicit bit depth is required.
Yes, I can't see any reason for it to be long.
Peter